<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-522915536600704813</id><updated>2011-04-21T22:41:35.247-04:00</updated><title type='text'>Wii Potential</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>23</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-5401480506820403133</id><published>2008-05-16T09:45:00.002-04:00</published><updated>2008-05-16T09:50:21.723-04:00</updated><title type='text'>FYI</title><content type='html'>Hey everyone:&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;in case you're wondering what I've been up to, I'll have a new blog up soon. It'll be more focused on artwork and I'll show off things I've been working on and talk about different things that inspire me and whatnot. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;As for this blog, i probably will not be updating it. I'll still talk about video games occasionally on my new blog, but there are plenty of sites around for news, great reviews, and insight. For now, I've said the things I want to say and I'd rather not regurgitate what other sites are saying. For Nintendo stuff, be sure to check out my links in the panel on the right. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Stay tuned! Thanks everybody!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Jesse&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-5401480506820403133?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/5401480506820403133/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=5401480506820403133' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/5401480506820403133'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/5401480506820403133'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/05/fyi.html' title='FYI'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-1266878286047615438</id><published>2008-05-04T19:30:00.003-04:00</published><updated>2008-05-04T19:38:15.579-04:00</updated><title type='text'>Barina's Got a Blog</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qQtwJCzZiYo/SB5IbjAwWeI/AAAAAAAAAII/JGSnmn_kRhg/s1600-h/steve+with+popsicle.JPG"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_qQtwJCzZiYo/SB5IbjAwWeI/AAAAAAAAAII/JGSnmn_kRhg/s200/steve+with+popsicle.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5196670658124208610" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Barina Boxkid&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;My best bud just started his blog, def check out.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Hey everyone, just wanted to give some props to muh bud Barina, who I've spoken of several times on da hallowed halls of dese pages. Barina just started a blog at &lt;a href="http://boxlande.blogspot.com"&gt;boxlande.blogspot.com&lt;/a&gt; , so please check it out. Have some laughs, have fun, and be good. He's irreverent but it's top notch stuff. Check in with him and leave him nice comments as he builds up a backlog of postings. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;For those that don't know him, I won't say much except to say that Barina is my best friend and he lives across the street from me. We have somewhat similar senses of humor and share a couple interests. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms'; font-size: 13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms'; font-size: 13px;"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;What's your take?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-1266878286047615438?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/1266878286047615438/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=1266878286047615438' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/1266878286047615438'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/1266878286047615438'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/05/barinas-got-blog.html' title='Barina&apos;s Got a Blog'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qQtwJCzZiYo/SB5IbjAwWeI/AAAAAAAAAII/JGSnmn_kRhg/s72-c/steve+with+popsicle.JPG' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-8158524904033531533</id><published>2008-05-01T13:34:00.006-04:00</published><updated>2008-05-01T14:16:34.640-04:00</updated><title type='text'>Wut da freak!?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qQtwJCzZiYo/SBoIXDAwWdI/AAAAAAAAAIA/SuN9x5mJmCc/s1600-h/miyamoto.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_qQtwJCzZiYo/SBoIXDAwWdI/AAAAAAAAAIA/SuN9x5mJmCc/s200/miyamoto.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5195474312163776978" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Time Readers Vote Zelda Creator Most Influential of '08&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;Shigeru Miyamoto wins the popular vote in a landslide. Stephen Colbert gets third place, too!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Source: "&lt;/span&gt;&lt;/span&gt;&lt;a href="http://news.spong.com/article/15324"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Time Magazine Readers Vote Miyamoto Most Influential&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;", Spong&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;span class="Apple-style-span" style="font-family: Georgia; font-size: 16px; white-space: normal; "&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt;Time readers voted &lt;/span&gt;&lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Shigeru_miyamoto"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt;Shigeru Miyamoto&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt;, famed Nintendo designer, as the most influential person of 2008. &lt;/span&gt;&lt;span class="Apple-style-span"  style="  ;font-family:Georgia;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt;It's honestly a little ridiculous, but I imagine it can be traced back to the popularity of &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/wii/wiisports?q=wii%20sports"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt;Wii Sports&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt; and the Wii itself. Check out the results at Time's website &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.time.com/time/specials/2007/article/0,28804,1725112_1726934_1726935,00.html"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt;here&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;To Samm&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;: I haven't played &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/wii/mariokartwii?q=mario%20kart%20wii"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Mario Kart Wii&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; yet, but reviews have been really positive. It's supposed to be really good and a lot of fun. Check it out and let me know what you think because I'll probably end up getting it!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Who do you think was the most influential person this past year, for better or worse?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-8158524904033531533?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/8158524904033531533/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=8158524904033531533' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/8158524904033531533'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/8158524904033531533'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/05/wut-da-freak.html' title='Wut da freak!?'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qQtwJCzZiYo/SBoIXDAwWdI/AAAAAAAAAIA/SuN9x5mJmCc/s72-c/miyamoto.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-8708267111771577908</id><published>2008-04-30T10:55:00.003-04:00</published><updated>2008-04-30T11:30:50.907-04:00</updated><title type='text'>Nintendo's President Speaks</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qQtwJCzZiYo/SBiNfTAwWaI/AAAAAAAAAHo/ETteOEw23o4/s1600-h/iwata_conference.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_qQtwJCzZiYo/SBiNfTAwWaI/AAAAAAAAAHo/ETteOEw23o4/s400/iwata_conference.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5195057738990770594" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Satoru Iwata Addresses Concerns Over Attach Rate&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;Nintendo claims Wii attach rate is good, better than DS, contrary to what some publishers and journalists are saying.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I saw this article, &lt;/span&gt;&lt;a href="http://www.nintendoworldreport.com/newsArt.cfm?artid=15872"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Iwata: Concerns Over Third Party Sales Don't Reflect The Fact&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, on &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Nintendo_World_Report"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Nintendo World Report&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; yesterday. It was a really long analysis of some fiscal briefing &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Satoru_Iwata"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Satoru Iwata&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; gave about Wii's &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Third-party_developer"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;third party&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; sales. Frankly, I didn't care enough to read it because it had all these great slides and graphs to illustrate it! &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Here's one of them:&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_qQtwJCzZiYo/SBiNfjAwWbI/AAAAAAAAAHw/qjzOPwdfcPE/s400/371.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5195057743285737906" /&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;This graph shows that while Nintendo sells many games on the Wii, they're not selling as much, at least in the latter half of '07, as third party games. Yeah, so? I still see one company comprising two fifths of the consoles software sales! Which means that even if the &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Attach_rate"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;attach rate&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; is somewhat higher than people are led to believe, it's still mostly Nintendo games. Nintendo is one company here, and all third party publishers are lumped together for this graph. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;This isn't all Nintendo's fault, except for the fact they make awesome games and you'd be an idiot not to buy them (if you like games and have a Wii). Third parties DO need to realize that Wii owners will buy their games, they just need to put more development resources into their Wii offerings. Third party Wii games suck (for the most part), and if third parties put half as much effort into their games as Nintendo does, maybe they could comprise a significant chunk of Wii software sales too.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Wouldn't you buy a good game, whether or not Nintendo made it?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-8708267111771577908?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/8708267111771577908/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=8708267111771577908' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/8708267111771577908'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/8708267111771577908'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/nintendos-president-speaks.html' title='Nintendo&apos;s President Speaks'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qQtwJCzZiYo/SBiNfTAwWaI/AAAAAAAAAHo/ETteOEw23o4/s72-c/iwata_conference.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-7959690607170947691</id><published>2008-04-28T18:06:00.008-04:00</published><updated>2008-04-28T21:52:17.838-04:00</updated><title type='text'>A Great Influence</title><content type='html'>&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_qQtwJCzZiYo/SBZLuzAwWQI/AAAAAAAAAGY/OiEm87LxA4s/s200/Ootlogo.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5194422487557888258" /&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Nintendo Games Don't Just Provide Me With Simple Fun&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;As my favorite games excite my imagination, they've had a big impact on my art style.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color: rgb(102, 102, 102);  font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style=" color: rgb(0, 0, 0);"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;a href="http://www.metacritic.com/games/platforms/n64/legendofzeldaocarina?q=ocarina%20of%20time"&gt;The Legend of Zelda: Ocarina of Time&lt;/a&gt; is far and away my all time favorite game; nothing has shaped my character, personality, and,above all, my imagination so much as this one game. When I was in fifth grade, this one legend in entertainment obsessed me and gave me my love of games. But when I turned off the TV and went upstairs to get in bed, I pulled out my strategy guides and the instruction manual. And before I went to sleep, I pulled out my sketchbook.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_qQtwJCzZiYo/SBZN9zAwWRI/AAAAAAAAAGg/eH5Zze1db80/s320/old+drawing+e.gif" border="0" alt="" id="BLOGGER_PHOTO_ID_5194424944279181586" /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color: rgb(102, 102, 102);  font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style=" color: rgb(0, 0, 0);"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; An old drawing from my late elementary school days.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="  white-space: pre;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms'; "&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;When I was younger, I used to whip out my sketchbook every night before I went to sleep. Everything that made up my daydreams in school or made me restless during the day &lt;/span&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt;escaped onto the paper. The things that would inspire me the most could come from anywhere, but one thing that dominated my mind most often (as they do to this day) were the games I played. But Ocarina of Time was very special, so today I was happy to come across a neat interview with the game's lead illustrator: Yusuke Nakano. This is an old interview, mind you, and I found it &lt;/span&gt;&lt;/span&gt;&lt;a href="http://zeldapower.com/index.php/features/interviews/inside_zelda_yusuke_nakano_illustrator.php"&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt;here&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt;. It's taken from some issue of &lt;a href="http://en.wikipedia.org/wiki/Nintendo_Power"&gt;Nintendo Power&lt;/a&gt; a little before the release of &lt;a href="http://www.metacritic.com/games/platforms/cube/legendofzelda?q=twilight%20princess"&gt;Legend of Zelda: Twilight Princess&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;This interview is great, for me at least, because Nakano discusses his time illustrating Ocarina in detail:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;"When I first heard about the Ocarina of Time project, and the need to create a new Link, I knew it was the job for me. I put my name out there for the project by creating some sample illustrations of my ideas. Fortunately,Yoshiaki Koizumi, one of the game's directors, liked the drawings, so I was put in charge of the illustrations. I loved the project and drew constantly; it was almost like I was giving vent to all of my passions through those drawings."&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_qQtwJCzZiYo/SBZzejAwWSI/AAAAAAAAAGo/Q1-hfBBaX5A/s320/zelda-link2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5194466188850125090" /&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_qQtwJCzZiYo/SBZzezAwWTI/AAAAAAAAAGw/vfN6Tw-k3cU/s320/05-al-wallmusic.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5194466193145092402" /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102); font-size: 13px; font-weight: bold; "&gt;"And I'll tell you one thing: drawing bad guys is worthwhile work. It felt great to draw characters like Ganondorf, exaggerating his fearsome, powerful presence." &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_qQtwJCzZiYo/SBZ3DTAwWUI/AAAAAAAAAG4/1Jv2yUe6x5o/s320/ganondorf2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5194470118745200962" /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102); font-family: 'trebuchet ms'; font-size: 13px; font-weight: bold; "&gt;"But my favorite Ocarina illustration was of Impa, Zelda's royal protector: It was extremely rare that Nintendo had such a muscular woman in one of its games."&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102); font-family: 'trebuchet ms'; font-size: 13px; font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_qQtwJCzZiYo/SBZ3DTAwWVI/AAAAAAAAAHA/sezaO4-ACGs/s320/impa.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5194470118745200978" /&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms'; "&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: 13px; "&gt;Since I don't read graphic novels or comic books much, most of my influence these days comes from artwork like this, and you can still see Nakano's influence in my drawings. Take, for instance, his illustrations of Link for Twilight Princess. You all saw the Shakespeare book covers I did, so compare the illustration I did of William Shakespeare and my Macbeth illustration with the lines in Nakano's Twilight Princess artwork:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"   style=" ;font-family:'trebuchet ms';font-size:13px;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_qQtwJCzZiYo/SBZ64DAwWWI/AAAAAAAAAHI/k4ASc6sXd3E/s320/normal_huge1.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5194474323518183778" /&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_qQtwJCzZiYo/SBZ64TAwWXI/AAAAAAAAAHQ/ceiKdfPQMZE/s320/bookshakespeare.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5194474327813151090" /&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_qQtwJCzZiYo/SBZ64jAwWYI/AAAAAAAAAHY/Tnb4-uQVAYk/s320/normal_Linkonhorse.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5194474332108118402" /&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_qQtwJCzZiYo/SBZ64zAwWZI/AAAAAAAAAHg/paRFRruAaUA/s320/bookmacbethillust2b.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5194474336403085714" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms'; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Please bear in mind that I didn't look at these pictures while I was doing my illustrations! Certainly these images are already registered in my mind and create an influential framework within which I do any of my drawings. Truly, the similarities are almost a little embarassing to me; I thought I was more original! But honestly, I'm glad when I see my skills and style improve and adapt to the things I like. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms'; font-size: 13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms'; font-size: 13px;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Years ago when I originally planned to go to art school, I used to spend a lot of time studying &lt;a href="http://en.wikipedia.org/wiki/Michelangelo"&gt;Michelangelo&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Leonardo_da_Vinci"&gt;Da Vinci's&lt;/a&gt; sketches. My style has been influenced tremendously by those two. Especially my prominent &lt;a href="http://en.wikipedia.org/wiki/Hatching"&gt;hatching&lt;/a&gt; technique.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms'; font-size: 13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms'; font-size: 13px;"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;How many of you enjoy drawing? Who or what would you say influences you?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-7959690607170947691?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/7959690607170947691/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=7959690607170947691' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/7959690607170947691'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/7959690607170947691'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/great-influence.html' title='A Great Influence'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qQtwJCzZiYo/SBZLuzAwWQI/AAAAAAAAAGY/OiEm87LxA4s/s72-c/Ootlogo.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-8670786871279113332</id><published>2008-04-28T16:37:00.005-04:00</published><updated>2008-04-28T23:09:19.545-04:00</updated><title type='text'>It's All A Journey</title><content type='html'>&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Setting Sail for Philly (I hope)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Two and a half years after refusing to ever consider going to art school,  I'm hoping everything works out so that, in a few months time, that's where I'll be.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color: rgb(102, 102, 102); font-family:'trebuchet ms';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 0, 0);"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;WARNING: THIS IS A RAMBLING EXPOSITORY POST. READ ONLY IF YOU'RE TRULY INTERESTED IN KNOWING ABOUT ME.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I've been drawing almost my entire life– from the time a college student showed me how to draw humans that weren't stick figures when I was in K-5 I've loved it. Even when I was young I could satisfy my imagination by drawing things out on paper. Many people never draw because they aren't satisfied with what they produce, but I've always been mostly happy with the lines I put down and it's always felt natural to me. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Recently I decided I want to transfer to Tyler School of Art (Temple University's college of art) in Philadelphia. College has been an emotionally difficult thing for me from the beginning:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;When I was in twelfth grade, I was at a portfolio review at Tyler when I decided, right there, that I did NOT want to study art. I did not want to spend my life competing for jobs with other artists and I did not want my profession to suck away my love of art. Art wears me out when I try at it, just like everything else. I was very nerve-wreaked by the whole college admission process to begin with, in addition to my senior year being a nightmare (academically speaking), and countless other things weighed on my mind as well. I just couldn't take it.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I started college as a freshman at Eastern University. I was an undeclared major, one of 24 students in their honors college freshman "cohort". For a variety of reasons, one of them being my still lingering, festering anxiety about college from before, I withdrew from Eastern within a month of arriving. Since then I've debated how much of a mistake that was. I was depressed, anxious, even anorexic. I came home and spent the semester working at Kohl's in Lebanon. That was the worst two months of my entire life.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Last spring I started at LVC. It was a great school close to home where I was given a great scholarship. I decided to attend LVC while I picked up the pieces of my academic career and decided what I wanted to do with my life. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I love LVC, but I don't like being a commuter. I'm not the most extroverted person in the world (and I can't drive), so it's very difficult to forge any meaningful new friendships here though I have made a few. I also just don't like living at home. I come from a family with two siblings, and it's very strange for me not to have them around in a familiar place: our home (one's in college, the other just graduated). I feel stuck when I'm at home, like my wheels are spinning in place: it's hard motivating myself to do something about my life when I'm stuck in a place I associate with my childhood. And God I want to be a child forever. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;It's also hard to be motivated when I just don't care. Art may wear me out, but so does everything else. Everything else wears me out AND bores me. I've always been good at drawing, it satisfies me and other people appreciate it as well. College has been difficult, especially gen-ed classes, for this one reason: my heart just isn't in it –math, science, whatever- it just isn't me. That's why I'm an English major: it's the closest thing I have here to art that isn't actually "art". Writing papers is compelling enough for me to actually do, unlike regular homework papers in other classes, because I feel like I'm creating something. But it's not enough, and it's not what I want to do with my life.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I'm glad Bob had us make these blogs. It's fun to be able to create something personal and useful. It feels good when I click "view blog" and see how my efforts are realized. I love playing around with the type and finding good photos, creating my links to wikipedia (I love Wikipedia). These are the sorts of things I actually get excited about in my life and people appreciate them.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; Beyond that, I can be lazy and useless if something doesn't fulfill me. Though I didn't bother applying, I know I wouldn't have gotten the job I had last summer (working for the computer services department at Lebanon High School) because I heard from friends who go to school there that my bosses were upset I spent too long engraving inventory numbers on calculators and computers. You should have seen the way I engraved those four digit numbers! That was artwork; (and sorry I'm a human, get a robot next time you want some drone doing that shit). &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;My sister is about to finish her second semester at Moore College of Art &amp;amp; Design in Philly, and seeing her go through the process has made me feel much more confident about it. The whole idea of studying art was daunting to me in the past. I've never felt comfortable being a leader anyway (not to say I can't be one, it's just out of my comfort zone), so I'm following in Sara's footsteps I guess (which isn't how I pictured it two years ago). &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Getting into Tyler shouldn't be difficult for me; I passed the portfolio review years ago, so the hardest part is out of the way. Wish me luck!&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;This post is getting really long, so I'm going to make another. This is all pretty much background anyway, so if anyone actually takes the time to read it– &lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;thank you&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;. And also many thanks to all of you for your nice comments about my book jackets. I loved that project and it really felt good to see how all of you felt about them; it meant the world to me. I have a very loose style of drawing that isn't always conducive to finished pieces, but in that case it worked beautifully. Thank you very much! &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style=" ;font-family:'trebuchet ms';font-size:13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style=" ;font-family:'trebuchet ms';font-size:13px;"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_qQtwJCzZiYo/SBZF8jAwWPI/AAAAAAAAAGQ/FeEMjwR_Wjk/s400/bookcover2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5194416126711322866" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;This is a book cover I designed several months ago. It was for a book I gave to my girlfriend, Michelle, which contained all of my letters to her. I publish my books using &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;&lt;a href="http://www.lulu.com/"&gt;lulu.com&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;. There are two illustrations on the design made out of construction paper. The first is on the back, and it's a scene from my short time at Eastern University: there's a pond with a stone structure jutting out into it. I used to sit there and read in the evenings. The front illustration is my profile combined with a flower blooming through a pile of rocks. This is taken from the first lines of U2's "Beautiful Day" (&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;the heart is a bloom, shoots up through the stony ground&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;), a song that reminds me of the first time I fell in love with Michelle (it was stuck in my head, and it was ironic because it was actually downpouring at the time). I put black boxes over some of the text on the cover for personal reasons!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-8670786871279113332?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/8670786871279113332/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=8670786871279113332' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/8670786871279113332'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/8670786871279113332'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/its-all-journey.html' title='It&apos;s All A Journey'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qQtwJCzZiYo/SBZF8jAwWPI/AAAAAAAAAGQ/FeEMjwR_Wjk/s72-c/bookcover2.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-1946474697395681075</id><published>2008-04-25T23:19:00.003-04:00</published><updated>2008-04-26T00:01:59.924-04:00</updated><title type='text'>IMHO Slow Day; Let's Talk About:</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qQtwJCzZiYo/SBKlXzAwWOI/AAAAAAAAAGI/bRRwrCRiq5c/s1600-h/ryanbeard.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_qQtwJCzZiYo/SBKlXzAwWOI/AAAAAAAAAGI/bRRwrCRiq5c/s320/ryanbeard.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5193395148560554210" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;Thursday's Office Episode&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;Just watched last night's office episode for the second time, and I like it even better. But I need your opinion on something...&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I've got nothing on the Wii today. I haven't even played my Wii in a couple days because I've been so into &lt;a href="http://www.metacritic.com/games/platforms/ds/animalcrossingwildworld?q=animal%20crossing"&gt;Animal Crossing: Wild World&lt;/a&gt;. Honestly, I am so into that game right now! I've had outstanding status in my town for the past three days (that means my town is freeaaking beautiful!!) and I just nailed a classic carpet today thanks to my bud, &lt;a href="http://www.urbandictionary.com/define.php?term=barina"&gt;Barina&lt;/a&gt;.  Things have never been better for Gay Nerd in our tidy village of Nor' Tit. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="color: rgb(51, 51, 51);"&gt;*If you've never played Animal Crossing, I apologize if you had no clue what that meant. Noelle, since you asked, Animal Crossing is a quirky life simulation game where you play as a human who's set out on their own (just like all of us college kids!... sort of) and move to a small country town full of anthropomorphic talking animals. Those are your neighbors and they say the most hilarious things. You're pretty much free to do whatever you want. Lately I've been gardening and that's why my town is so beautiful. You get rated by the HRA (Happy Room Academy) on how well the interior of your house is set up, so when I say "classic carpet" I mean that I got the flooring that belongs to the "classic" furniture set, which I've been collecting. You can read more about Animal Crossing games &lt;a href="http://en.wikipedia.org/wiki/Animal_crossing_series"&gt;here&lt;/a&gt;. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I want to talk about my current favorite show as of the past two years, &lt;a href="http://en.wikipedia.org/wiki/The_Office_%28U.S._TV_series%29"&gt;The Office&lt;/a&gt;. I'm sure many of you, like me, watched the new episode the other night. &lt;a href="http://en.wikipedia.org/wiki/Night_Out"&gt;"Night Out"&lt;/a&gt;, as it's called because &lt;a href="http://en.wikipedia.org/wiki/Dwight_Shrute"&gt;Dwight&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Michael_Scott_%28The_Office%29"&gt;Michael&lt;/a&gt; head out to the &lt;a href="http://en.wikipedia.org/wiki/Big_apple"&gt;big apple&lt;/a&gt; to pick up &lt;a href="http://en.wikipedia.org/wiki/Woman"&gt;femininas&lt;/a&gt;. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Like the &lt;a href="http://en.wikipedia.org/wiki/Dinner_Party_%28The_Office_episode%29"&gt;"Dinner Party"&lt;/a&gt; episode two weeks ago, The Office has been really painful to watch, much like the &lt;a href="http://en.wikipedia.org/wiki/The_Office_%28UK_TV_series%29"&gt;original UK series&lt;/a&gt;. Watching &lt;a href="http://en.wikipedia.org/wiki/Jim_Halpert"&gt;Jim&lt;/a&gt; eff up everyone's night with what he thought was a good plan to prevent them from coming in on &lt;a href="http://en.wikipedia.org/wiki/Saturday"&gt;Saturday&lt;/a&gt; was not pleasant. This was interesting for me just to see the evolving dynamics between Jim, &lt;a href="http://en.wikipedia.org/wiki/Pam_Beesley"&gt;Pam&lt;/a&gt;, and the other coworkers. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;The real hilarity for me, and why I love this episode, is Michael's whole "it's not the &lt;a href="http://en.wikipedia.org/wiki/Lust"&gt;horniness&lt;/a&gt; as much as the &lt;a href="http://en.wikipedia.org/wiki/Loneliness"&gt;loneliness&lt;/a&gt;" mantra. Seeing &lt;a href="http://en.wikipedia.org/wiki/Ryan_Howard_%28The_Office%29"&gt;Ryan&lt;/a&gt;'s new &lt;a href="http://en.wikipedia.org/wiki/Douche"&gt;douche&lt;/a&gt; character turn out to be on drugs was a great dose of &lt;a href="http://en.wikipedia.org/wiki/Dark_humor"&gt;dark humor&lt;/a&gt; to compliment Michael's at times &lt;a href="http://en.wikipedia.org/wiki/Irony"&gt;ironic&lt;/a&gt; behavior: best example of this is the classic ending Michael &lt;a href="http://en.wikipedia.org/wiki/Epiphany_%28feeling%29"&gt;epiphany&lt;/a&gt; scene after Ryan passes out from the drugs and Michael looks at the camera to say "best night ever." Michael goes on to say how this night was so awesome in spite of him not "getting laid" because "it's not the horniness, it's the loneliness" and he's spending the night with "his boys" (Ryan and Dwight both sleeping in the background, after anything but a fun night -except perhaps for Dwight).&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I'm wondering how everyone feels about Jim and Pam? I really think they're going to break up eventually. I know there's people who interpreted &lt;a href="http://en.wikipedia.org/wiki/Chair_Model"&gt;last week's episode&lt;/a&gt; as the pair's definitely going to be engaged, but I couldn't feel more the opposite. Jim said he got the ring one week after they started dating? I'd be amazed if he ever proposes. That relationship's gonna hit the fan eventually. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;What do you all think will happen with Jim and Pam? What would you like to see happen? I've got more questions: What did you think of this episode or any of the post-strike Office episodes? Please discuss!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-1946474697395681075?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/1946474697395681075/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=1946474697395681075' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/1946474697395681075'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/1946474697395681075'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/imho-slow-day-lets-talk-about.html' title='IMHO Slow Day; Let&apos;s Talk About:'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qQtwJCzZiYo/SBKlXzAwWOI/AAAAAAAAAGI/bRRwrCRiq5c/s72-c/ryanbeard.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-6454359243356237656</id><published>2008-04-24T14:17:00.004-04:00</published><updated>2008-04-24T14:56:08.886-04:00</updated><title type='text'>Taking A Closer Look at Wii Fit</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qQtwJCzZiYo/SBDWITAwWMI/AAAAAAAAAF4/t6GpeoOPdZQ/s1600-h/bitchfit.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_qQtwJCzZiYo/SBDWITAwWMI/AAAAAAAAAF4/t6GpeoOPdZQ/s200/bitchfit.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5192885808388921538" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;IGN Discusses Wii Fit With Fitness Expert&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;Esquire Magazine's fitness columnist, James Mitchell, tests out Nintendo's killer app: Does it live up to its name?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Great rundown of &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/wii/wiifit?q=wii%20fit"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Wii Fit&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; over at &lt;/span&gt;&lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Ign"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;IGN&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; today– they've brought in fitness guru James Mitchell of &lt;/span&gt;&lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Esquire_%28magazine%29"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Esquire&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; to help turn a better trained critical eye towards the game. You can read the story, &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Wii Fit: The Professional Opinion&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, &lt;/span&gt;&lt;/span&gt;&lt;a href="http://wii.ign.com/articles/869/869127p1.html"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;here&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Overall he seemed to like it a lot, especially the aerobic portions and clever use of the Wii Balance Board. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;"The good thing about the aerobics and balance stuff is that it's fun so just crack on. It's a great way of doing fitness, it's interactive. One of our biggest problems with clients is getting over the fact that training can be boring – some people can't stand gyms, can't stand running. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;Wii Fit&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt; can potentially make fitness feel more accessible to people who don't think it is –a gym is a very intimidating place for a lot of people."&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_qQtwJCzZiYo/SBDWUzAwWNI/AAAAAAAAAGA/8IJzY_3pbBo/s320/wii-fit-20080424095022121.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5192886023137286354" /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;"If someone has a use for it and uses it in a responsible, educated manner, then it's definitely worth it," says James, "after all, it's cheaper than an exercise bike and, frankly, a lot more fun."&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;It's going to be really crazy when Wii Fit is launched in North America. I can definitely see my mom being interested in it, not to mention millions and millions of other Americans. The fitness obsessed culture here is going to eat this up like noone's business. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Are you (or do you know anyone) interested in Wii Fit? What sort of splash do you think a Wii game like this will make stateside?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-6454359243356237656?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/6454359243356237656/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=6454359243356237656' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/6454359243356237656'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/6454359243356237656'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/taking-closer-look-at-wii-fit.html' title='Taking A Closer Look at Wii Fit'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qQtwJCzZiYo/SBDWITAwWMI/AAAAAAAAAF4/t6GpeoOPdZQ/s72-c/bitchfit.jpg' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-4928781463213205066</id><published>2008-04-23T15:20:00.004-04:00</published><updated>2008-04-23T16:00:58.109-04:00</updated><title type='text'>New Installment in Malstrom's "Disruption Chronicles"</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qQtwJCzZiYo/SA-SujAwWLI/AAAAAAAAAFw/Lqs1KHlqg24/s1600-h/seawitchhorn.gif"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_qQtwJCzZiYo/SA-SujAwWLI/AAAAAAAAAFw/Lqs1KHlqg24/s200/seawitchhorn.gif" border="0" alt="" id="BLOGGER_PHOTO_ID_5192530223751518386" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Malstrom Delves Deeper into the Blue Ocean of Disruptive Technology&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Fascinating series of essays continues with &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Disruptive Storm&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I happened upon &lt;/span&gt;&lt;a href="http://malstrom.50webs.com/"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Sean Malstrom's site&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; today and found out he added a new piece to his &lt;/span&gt;&lt;a href="http://malstrom.50webs.com/disruptionchronicles.htm"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;series of articles&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; about the Wii and &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Disruptive_innovation"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;disruptive technologies&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;. The new essay is called "Disruptive Storm" and it's comprised mostly of quotes from business leaders and market scholars in addition to giving examples of previous disruptions. You can read it &lt;/span&gt;&lt;a href="http://malstrom.50webs.com/disruptivestorm.htm"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;here&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;These essays are really long, but I can't stress enough how interesting they are –even if it isn't video games you're interested in. If you didn't catch it when I blogged about Malstrom's article, &lt;/span&gt;&lt;a href="http://malstrom.50webs.com/birdman.html"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;"Birdmen and the Casual Fallacy"&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, these are a series of essays explaining what Nintendo is hoping to accomplish (and, so far, succeeding) with the Wii:&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;"While the Wii may be inferior in graphics and horsepower, it contains attributes that fringe customers value such as cheaper, smaller, simpler, and frequently more convenient to use. Due to the experience and investment, the developers of disruptive technologies will always take over the older markets."&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;"Well managed companies fail because the very management practices that have allowed them to become industry leaders also makes it extremely difficult for them to develop the disruptive technologies that ultimately steal away their markets."&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;This may be of interest to those of you in our mass communications course when we're asked: why are newspapers giving way to the internet, blogging, and beyond? The internet has been a disruptive technology to more than one industry. These articles are great for understanding this concept.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" white-space: pre;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;What do you think of disruption theory? Do you think Nintendo's plan with the Wii is working, or is the real revolution a ways off?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-4928781463213205066?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/4928781463213205066/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=4928781463213205066' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/4928781463213205066'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/4928781463213205066'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/new-installment-in-malstroms-disruption.html' title='New Installment in Malstrom&apos;s &quot;Disruption Chronicles&quot;'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qQtwJCzZiYo/SA-SujAwWLI/AAAAAAAAAFw/Lqs1KHlqg24/s72-c/seawitchhorn.gif' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-8032309260029561991</id><published>2008-04-21T11:56:00.004-04:00</published><updated>2008-04-21T13:13:29.613-04:00</updated><title type='text'>Potential in the Press</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qQtwJCzZiYo/SAzLApCpVBI/AAAAAAAAAFo/fNQ_ie3r9vc/s1600-h/nintendo_wii.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_qQtwJCzZiYo/SAzLApCpVBI/AAAAAAAAAFo/fNQ_ie3r9vc/s200/nintendo_wii.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5191747682328728594" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Gray Lady Discusses Wii's Poor Attach Rate&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;A New York Times article this morning looks at a problem belied by the Wii's tremendous success, a problem Nintendo fans are already well aware of. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I named this blog "Wii Potential" because the Wii has a lot of &lt;/span&gt;&lt;a href="http://en.wiktionary.org/wiki/potential"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;potential&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, mostly unused. An article in the Times today, "&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;a href="http://www.nytimes.com/2008/04/21/technology/21wii.html?_r=1&amp;amp;ref=technology&amp;amp;oref=slogin"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;New Wii Games Find a Big (but Stingy) Audience"&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, focused on that untapped resource. It's not often that video games garner a careful observation by the mainstream press, unfortunately.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;An important thing in video games is the &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Attach_rate"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;attach rate&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; of a console, which refers to the amount of games purchased per console. The Times quotes one source saying the Wii's is 3.7, compared to 4.7 for the Xbox 360 and 4.6 for the PS3. This comes off &lt;/span&gt;&lt;a href="http://www.gamespot.com/news/6189483.html?action=convert&amp;amp;om_clk=latestnews&amp;amp;tag=latestnews;title;1"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;a great month&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; for Nintendo: in March, Nintendo sold 720,000 Wii's in the U.S. alone (a ridiculous amount, easily beating other systems by more than double) in addition to having the bestselling game, &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/wii/supersmashbrosbrawl?q=super%20smash"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Super Smash Bros. Brawl&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;. Unfortunately, many retailers are surprised by how quickly sales of smash dropped off:&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;"Some major retail chains – including Wal-Mart and Toys "R" Us – have already begun bundling the Smash Bros. game with Wii machines for sales online, a sign that the base of hard-core gamers who went looking for the game has been depleted."&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;It's something I fear all the time: that there are mostly people out there just buying &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/wii/wiisports?q=wii%20sports"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Wii Sports&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, getting bored with it, and letting their Wii gather dust. Nintendo hopes to expand the &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Casual_gamer"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;casual market&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, and that's fine, but until they do that they must work harder to attract &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Hardcore_gamer"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;hardcore gamers&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; to the console. Just this morning an article on Spong, &lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;a href="http://news.spong.com/article/15261"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;"Epic: Nintendo's Wii Like a Virus"&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, quoted an interview with the head of &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Epic_games"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Epic Games&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, the makers of &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/xbox360/gearsofwar?q=gears%20of%20war"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Gears of War&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;. Apparently Epic Games has refused to develop for the Wii; here's what he, &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Mike_capps"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Mike Capps&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, said:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;"It's a virus where you buy it and you play it with your friends and they're like, 'Oh my God that's so cool, I'm gonna go buy it.' So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. Obviously there's a class of people who really love it and enjoy it and are getting into the games but I'm still waiting for that one game that makes me play it. Who knows, maybe Wii Fit will be it."&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I'm not sure if he was being facetious by saying "&lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/wii/wiifit?q=wii%20fit"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Wii Fit&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;" or not, because that of course is a game directed at the non-gamer –exactly the people he wishes not to develop for, and the ones he sees not playing the Wii after two months with Wii Sports. The entire interview with Mike Capps can be found &lt;/span&gt;&lt;a href="http://xbox360.ign.com/articles/868/868001p1.html"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;here&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, at IGN's Xbox 360 Channel.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;One analyst quoted in the Times Article would agree with Capps; his name is Colin Sebastian, and he had this to say about the Wii's user base:&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;"My in-laws from Texas have a Wii sitting on their living room floor next to the TV, which to me is kind of amazing. They have Wii Sports, a Brain Age game, Wii Play. That's about it.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;"&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Can't say I'm surprised. This is exactly what Nintendo wanted, but it could so easily backfire. And it already backfires for &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Third-party_developer"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;third party publishers&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; who still can't seem to grapple, or are loathe to try like Capps, this new demographic. According to the &lt;/span&gt;&lt;a href="http://malstrom.50webs.com/"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;articles by Sean Malstrom&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; about the &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Disruptive_innovation"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;disruption theory&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; and Nintendo, Nintendo hopes to raise a new, greater generation out of these non-gamers and casual gamers. If they succeed we'll be in gaming paradise, if not –we'll remember the &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Fad"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;fad&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; that was the Wii and Wii Sports. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;For the time being I have high hopes for growing the Wii base with &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/wii/mariokartwii?q=mario%20kart%20wii"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Mario Kart Wii&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, set to be released on the 27th, and Wii Fit. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;How do you feel about the games available on the Wii? If you only play Wii Sports, is there more you'd like to know about what's available for the Wii? Or are there types of games you'd like to see made in the future that aren't available right now?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-8032309260029561991?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/8032309260029561991/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=8032309260029561991' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/8032309260029561991'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/8032309260029561991'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/potential-in-press.html' title='Potential in the Press'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qQtwJCzZiYo/SAzLApCpVBI/AAAAAAAAAFo/fNQ_ie3r9vc/s72-c/nintendo_wii.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-3906370209633230413</id><published>2008-04-20T21:15:00.005-04:00</published><updated>2008-04-20T21:54:44.848-04:00</updated><title type='text'>Animal Crossing Diary</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qQtwJCzZiYo/SAvsH5CpU9I/AAAAAAAAAFI/nffYseTmShY/s1600-h/300_icon6_copy.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_qQtwJCzZiYo/SAvsH5CpU9I/AAAAAAAAAFI/nffYseTmShY/s320/300_icon6_copy.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5191502615789786066" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Flower Fest in Animal Crossing Over, My Garden Begins to Bloom&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Up until recently, gardening was one aspect of Animal Crossing: Wild World I took zero interest in. Now my special breeds are starting to appear: pink roses, pansies, and cosmos, and I'm sorry I've missed out up to this point. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;My friend Stephen, &lt;/span&gt;&lt;a href="http://www.urbandictionary.com/define.php?term=barina"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;"Barina Boxkid"&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, tried very hard to breed flowers and beautify his town in Animal Crossing a few months ago in an effort to attain the golden watercan. If you've played &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/ds/animalcrossingwildworld?q=animal%20crossing"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Animal Crossing: Wild World&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, you know what I'm referring to –maybe. Barina would spend hours every day for weeks watering his flowers in the game for this purpose. One time I stole one of his &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Polemonium"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Jacob's Ladders&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; and he freaked out. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_qQtwJCzZiYo/SAvst5CpU_I/AAAAAAAAAFY/doeclL_c24A/s200/12PinkRoses.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5191503268624815090" /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;In Animal Crossing I've traditionally enjoyed fishing and bug catching, talking to my neighbors and designing clothing –and that's been about it. But now I've started to enjoy gardening too. Maybe it's because it's &lt;a href="http://en.wikipedia.org/wiki/Spring_%28season%29"&gt;Spring&lt;/a&gt;, but I really think the concept of it just intimidated me before. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;A week ago the Flower Fest ended in Animal Crossing. It was a week-long event where I compete with my furry neighbors to see who can maintain the best garden in our town, Nor' Tit. Unfortunately I lost to Bill (a duck in my town), but it got me started on growing flowers for once and, for the time being, I'm not looking back.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Now I actually understand how to arrange the flowers in order for them to breed properly, and I'm having a lot of fun with it. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;In the past week, my first &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Tom_Nook#Tom_Nook"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;un-Nook-purchasable&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; flower breeds have begun to appear -all &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Pink"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;pink&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;- and it's always a joy to wake up and visit my town to see what new colors have sprung forth.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Have any of you spent time with the flower breeding component to Wild World? What types of flowers have you bred?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-3906370209633230413?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/3906370209633230413/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=3906370209633230413' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/3906370209633230413'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/3906370209633230413'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/animal-crossing-diary.html' title='Animal Crossing Diary'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qQtwJCzZiYo/SAvsH5CpU9I/AAAAAAAAAFI/nffYseTmShY/s72-c/300_icon6_copy.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-4374474576209049253</id><published>2008-04-19T12:07:00.005-04:00</published><updated>2008-04-19T12:44:03.845-04:00</updated><title type='text'>Looking Forward to Playing:</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qQtwJCzZiYo/SAobEJCpU6I/AAAAAAAAAEw/ABWfJ8JE5QA/s1600-h/okami.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_qQtwJCzZiYo/SAobEJCpU6I/AAAAAAAAAEw/ABWfJ8JE5QA/s200/okami.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5190991278458360738" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Okami (Wii) &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;&lt;a href="http://www.metacritic.com/games/platforms/wii/okami?q=okami"&gt;Meta&lt;/a&gt; &lt;a href="http://en.wikipedia.org/wiki/Okami"&gt;Wiki&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;This 2006 Playstation 2 classic has finally been rereleased for the Wii&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I remember hearing about &lt;a href="http://www.metacritic.com/games/platforms/wii/okami?q=okami"&gt;Okami&lt;/a&gt; two years ago because there were constant comparisons to &lt;a href="http://en.wikipedia.org/wiki/Zelda_series"&gt;the Zelda series&lt;/a&gt;, not to mention it was winning multiple &lt;a href="http://en.wikipedia.org/wiki/Game_of_the_year"&gt;Game of the Year awards&lt;/a&gt;. I've never played it, so I'll be happy when I get the chance to experience it fresh on my Wii in widescreen. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Okami is an &lt;a href="http://en.wikipedia.org/wiki/Action-adventure_game"&gt;action-adventure game&lt;/a&gt; heavily influenced by the Zelda series (as said by &lt;a href="http://en.wikipedia.org/wiki/Hideki_Kamiya"&gt;its director&lt;/a&gt;) about a god named &lt;a href="http://en.wikipedia.org/wiki/Amaterasu"&gt;Amaterasu&lt;/a&gt;, the sun god in the &lt;a href="http://en.wikipedia.org/wiki/Shinto"&gt;Shinto&lt;/a&gt; religion, who has taken the form of a white wolf. The game, as you can tell, builds a lot on Japanese religion and mythology. The game itself is well known for its outstanding gameplay, storyline, unique graphics and art direction. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Anyway, if you have a Wii, definitely look into buying this game; it won &lt;a href="http://en.wikipedia.org/wiki/Ign"&gt;IGN&lt;/a&gt;'s GOTY award in 2006, beating out Nintendo's own &lt;a href="http://www.metacritic.com/games/platforms/cube/legendofzelda?q=twilight%20princess"&gt;Legend of Zelda: Twilight Princess&lt;/a&gt;, and, from what I've heard, it's aged not at all. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_qQtwJCzZiYo/SAoboJCpU8I/AAAAAAAAAFA/nUYPJTrCIH0/s320/okami-130511.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5190991896933651394" /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;What do you think of Okami? Do you like action-adventure games like Zelda, or do you find them too time-consuming?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-4374474576209049253?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/4374474576209049253/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=4374474576209049253' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/4374474576209049253'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/4374474576209049253'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/looking-forward-to-playing.html' title='Looking Forward to Playing:'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qQtwJCzZiYo/SAobEJCpU6I/AAAAAAAAAEw/ABWfJ8JE5QA/s72-c/okami.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-6239730749006998373</id><published>2008-04-18T10:28:00.006-04:00</published><updated>2008-04-18T12:46:06.233-04:00</updated><title type='text'>Currently Playing:</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qQtwJCzZiYo/SAiyy028PDI/AAAAAAAAAEo/AqkkOh3N7xU/s1600-h/superpapermario_logo01.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_qQtwJCzZiYo/SAiyy028PDI/AAAAAAAAAEo/AqkkOh3N7xU/s200/superpapermario_logo01.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5190595156796783666" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Super Paper Mario (Wii)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;a href="http://www.metacritic.com/games/platforms/wii/superpapermario?q=super%20paper%20mario"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Meta&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Super_paper_mario"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Wiki&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Contrary to what I originally thought, this game is pretty fun.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color: rgb(102, 102, 102);  font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color: rgb(102, 102, 102);  font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style=" color: rgb(0, 0, 0);"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I ordered this game from some dude on eBay back in January and got a really good deal on it. I downloaded the &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/n64/papermario?q=paper%20mario"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;original Paper Mario&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; on the Virtual Console and loved it, so I went to check out this Wii sequel. For some odd reason, I couldn't find this one game in any stores. Good thing though, because otherwise I wouldn't have been able to get &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/wii/superpapermario?q=paper%20mario"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Super Paper Mario&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; AND &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/cube/papermario2?q=paper%20mario"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Paper Mario: The Thousand Year Door (GCN)&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; for the price of one game! Pretty sweet. Unfortunately, Super Paper Mario wasn't what I expected.&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Super Paper Mario is not a "true" &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Paper_Mario_%28series%29"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Paper Mario&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;. The Original Paper Mario and its sequel, The Thousand Year Door, are &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Role-playing_game_%28video_games%29"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;RPG's&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; mainly with some &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Platform_game"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;platforming&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; elements. Super Paper Mario is primarily  a &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Sidescrolling"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;sidescrolling&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; game (except when you "flip" dimensions, whereby it switches to a 3D perspective for a short time -though after a while it will affect your health if you do not switch back), unlike the two previous games, and is tilted a heck of a lot more towards being a platformer than an RPG. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;The game feels very &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Old_school"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;old school&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; because of its sidescrolling style, but that's misleading due to its RPG characteristics, namely hit points. In a &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Super_Mario_Bros."&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;typical Mario game&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; you get hit by an enemy and you die, but in this game you get a large number of hit points and you can take a couple (a lot) more hits. This makes the game very easy. Emphasis on very. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/1QX_MTES8ME&amp;amp;hl=en"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/1QX_MTES8ME&amp;amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;This is one of my favorite parts in the game (above).&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="  font-weight: bold;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;The difficulty can make it tedious early on, but the game picks up after a few chapters. The game's focus is on puzzles, and the game really shines in that department. One of the main gameplay mechanics is that Mario can "flip", albeit for a short time, to another dimension. That other dimension is the same world, only turned to a different, 3D, perspective -as if from behind mario and looking down his path, down the level. It plays on and makes fun of the concept of the traditional sidescroller, and it's quite clever most of the time.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;As in previous Paper Mario games, the writing is top notch and hilarious. Though it's not up to par with Thousand Year Door, the text and characters in the game are very funny and engaging.&lt;/span&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I put the game away for a while, but I'm giving it another shot and it's a lot of fun. Just don't expect it to be like previous Paper Mario's.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Have you played any Paper Mario games before? Have you played Super Paper Mario? What's your take?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-6239730749006998373?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/6239730749006998373/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=6239730749006998373' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/6239730749006998373'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/6239730749006998373'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/currently-playing_18.html' title='Currently Playing:'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qQtwJCzZiYo/SAiyy028PDI/AAAAAAAAAEo/AqkkOh3N7xU/s72-c/superpapermario_logo01.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-8863662187073696783</id><published>2008-04-17T10:46:00.003-04:00</published><updated>2008-04-17T11:04:51.231-04:00</updated><title type='text'>Show and Tell</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Shakespeare Book Jacket Designs&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt; I've been overwhelmed with finals as the semester winds to a close, but check out what's come out of it for my graphic design course!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102); font-family: 'trebuchet ms'; font-size: 18px;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;This has nothing to do with Nintendo, but I hope you'll find it interesting nonetheless. I designed these book jackets for a graphic design course I'm in, and I think they came out stunning. Not to brag or anything, I'm just really pleased with them. &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The assignment was to design a book jacket –I decided to do a series of Shakespeare plays. Here's the three I created: one for Hamlet, one for Julius Caesar, and one for Macbeth. Everything except for the typeface (Edwardian Medium) was done entirely by yours truly. &lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms'; font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;Tell me what you think!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;img style="cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_qQtwJCzZiYo/SAdkzU28O9I/AAAAAAAAAD4/X8ab99jZOCQ/s400/Hamlet+Design.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5190227928503040978" /&gt;&lt;img style="cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_qQtwJCzZiYo/SAdkzU28O-I/AAAAAAAAAEA/-5GygmhuhF4/s400/Hamlet+Present.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5190227928503040994" /&gt;&lt;img style="cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_qQtwJCzZiYo/SAdkzk28O_I/AAAAAAAAAEI/BVAfUD0-UDg/s400/Julius+Design.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5190227932798008306" /&gt;&lt;img style="cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_qQtwJCzZiYo/SAdkz028PAI/AAAAAAAAAEQ/IK9NvIBE8ao/s400/Julius+Present.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5190227937092975618" /&gt;&lt;img style="cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_qQtwJCzZiYo/SAdk0E28PBI/AAAAAAAAAEY/ZrnpyboabqY/s400/Macbeth+Design.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5190227941387942930" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-8863662187073696783?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/8863662187073696783/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=8863662187073696783' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/8863662187073696783'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/8863662187073696783'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/show-and-tell.html' title='Show and Tell'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qQtwJCzZiYo/SAdkzU28O9I/AAAAAAAAAD4/X8ab99jZOCQ/s72-c/Hamlet+Design.jpg' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-2329151427590191846</id><published>2008-04-04T10:12:00.007-04:00</published><updated>2008-04-04T10:57:24.297-04:00</updated><title type='text'>This is getting ridiculous...</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qQtwJCzZiYo/R_ZBM3pPoJI/AAAAAAAAADc/AdPVCsFBAQ4/s1600-h/wavebird-1.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_qQtwJCzZiYo/R_ZBM3pPoJI/AAAAAAAAADc/AdPVCsFBAQ4/s200/wavebird-1.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5185403710314881170" /&gt;&lt;/a&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Nintendo, Please Rerelease The Gamecube Controller!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Considering Gamecube backwards compatibility, combined with Virtual console games, and now actual Wii games like Super Smash Bros. Brawl, the necessity of this controller becomes undeniable.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color: rgb(102, 102, 102);  font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 0); "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Right now, my Wii is standing upright on the floor with its back flaps popped off so I can run &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Gamecube_Controller#Controller"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Gamecube controllers&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; out of it. Why? Because I happen to still play many of my Gamecube games and I have &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Virtual_console"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Virtual console&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; games that &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;require&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; it. And now I have &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/wii/supersmashbrosbrawl?q=super%20smash"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Super Smash Bros. Brawl&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; which allows you to opt for that controller as well. Most people who've played Melee previously are going to prefer using the Gamecube controller because that's what they're familiar with and who can blame them? I'm certainly one of them. &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;But it's just really stupid. The Wii was designed to be as inconspicous as possible: the nice clean appearance, the wireless controllers that are designed to look like remotes, it's tiny size... but you can forget that when you've got wires shooting out the top of it and &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Wavebird"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Wavebird&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; receivers perched there as well. It's a mess. And you can't ever have them fit comfortably because, depending on how you prop your Wii, the wires are either coming out the top or the side. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;So you're probably wondering why I say rerelease this thing if it's causing so much trouble? Redesign it! The flap that covers the ports on the side can be turned into a flat wireless receiver for redesigned rumble-enabled Wavebirds. Not a bad idea in my opinion. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;And the Gamecube is just a better controller for a lot of games -the &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Wii_remote"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Wii Remote&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; does not have enough buttons. The Gamecube controller had a great &lt;/span&gt;&lt;a href="http://en.wiktionary.org/wiki/organic"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;organic&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; and &lt;/span&gt;&lt;a href="http://en.wiktionary.org/wiki/ergonomics"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;ergonomic&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; design to it that could easily be reimagined for the Wii. Heck, forget the ports on the side and just give us a Wii controller designed like a Gamecube one!&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Will Nintendo do any of this? Maybe, but probably not. The focus is of course on casual games and the Wii Remote was designed not to intimidate non-gamers and lapsed gamers. Nintendo wants us to primarily use the Wii Remote. Even all the peripherals and other controllers for the Wii still manage to incorporate the Remote. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;But I say give me my controller. The Gamecube controller. And stop making me buy &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Wii_Remote#Nunchuk"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;nunchuk&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; attachments. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="  font-style: italic; font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Have you had this problem or are you satisfied with the Wii Remote and Classic Controller add-on?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-2329151427590191846?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/2329151427590191846/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=2329151427590191846' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/2329151427590191846'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/2329151427590191846'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/this-is-getting-ridiculous.html' title='This is getting ridiculous...'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qQtwJCzZiYo/R_ZBM3pPoJI/AAAAAAAAADc/AdPVCsFBAQ4/s72-c/wavebird-1.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-4077346532334321452</id><published>2008-04-03T11:11:00.005-04:00</published><updated>2008-04-03T13:59:44.992-04:00</updated><title type='text'>In My DS:</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qQtwJCzZiYo/R_T9mnpPoHI/AAAAAAAAADM/e65hBbiglUY/s1600-h/i_7143-799951.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_qQtwJCzZiYo/R_T9mnpPoHI/AAAAAAAAADM/e65hBbiglUY/s200/i_7143-799951.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5185047910929113202" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Animal Crossing: Wild World&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:x-large;"&gt; &lt;span class="Apple-style-span" style=""&gt;&lt;a href="http://www.metacritic.com/games/platforms/ds/animalcrossingwildworld?q=animal%20crossing"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Meta&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;  &lt;/span&gt;&lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Animal_crossing_wild_world"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Wiki&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;After a two-month hiatus, I return to my greatest gaming love: the &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Animal_Crossing_%28series%29"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Animal Crossing Series&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I've started playing &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/ds/animalcrossingwildworld?q=animal%20crossing"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Animal Crossing: Wild World&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; again after a month or so of &lt;a href="http://www.metacritic.com/games/platforms/ds/pokemondiamond?q=pokemon%20diamond"&gt;Pokémon Diamond&lt;/a&gt;. For someone who fears the &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Casual_game"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;casual gaming&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; trend a little bit, Animal Crossing is one such game I can't help but love for several reasons. In fact, I think the Animal Crossing series as a whole (albeit just two games) is more dear to me than the Zelda games.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Animal Crossing is just relaxing. The game is my favorite way to end the day. My favorite thing to do is turn on Animal Crossing once I get into bed - then I just relax and go late night fishing in my town, talk to my neighbors, water my flowers and plant trees, collect new furniture and rearrange my furniture (wouldn't be Animal Crossing without that!), and get some coffee at "The Roost". Maybe it sounds stupid to some, but hey it's the life. And although it's not real life, I'm not ashamed of my escapist tendencies!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Humor. Animal Crossing is built on humor. The writing in these games is what makes it. I bought &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/cube/animalcrossing?q=animal%20crossing"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;the original Animal Crossing&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; on the day of its release back in September 2002 and today I credit it as a major influence on my love of English. Talking to neighboring animals in these games is never short of hilarious or downright ridiculous. From your neighbors with their insecurities, weird reactions, pop quizzes and the like, to the message board with its "Talking to Myself" segments, these games are always a riot.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Probably the first thing someone will notice about the game is its odd art style. At first it appears quirky and simple, but the look of these games will win you over instantly provided you play the game and actually have a heart.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Anyway, I'm going to have fun decorating my house and beautifying my town (I'm seriously not gay -&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;not that there's anything wrong with that&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;), in addition to designing some clothing (dear god) and planting flowers (just forget I ever said anything). &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms'; font-size: 13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms'; font-size: 13px; font-style: italic; "&gt;The Gamecube version is my favorite, but this one's portable and, hey, those days are behind me ): Have you played&lt;span class="Apple-style-span" style="font-family: Georgia; font-size: 16px; font-style: normal;"&gt; &lt;/span&gt;Animal Crossing before? Do you love it as much as I do or think it's boring/dumb? &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-4077346532334321452?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/4077346532334321452/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=4077346532334321452' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/4077346532334321452'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/4077346532334321452'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/in-my-ds.html' title='In My DS:'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qQtwJCzZiYo/R_T9mnpPoHI/AAAAAAAAADM/e65hBbiglUY/s72-c/i_7143-799951.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-8103002821646842924</id><published>2008-04-02T10:44:00.000-04:00</published><updated>2008-04-02T13:04:08.957-04:00</updated><title type='text'>Open My Eyes</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qQtwJCzZiYo/R_OednpPoGI/AAAAAAAAADE/roujBrJCzrs/s1600-h/birdman2.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_qQtwJCzZiYo/R_OednpPoGI/AAAAAAAAADE/roujBrJCzrs/s200/birdman2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5184661827728941154" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Nintendo's "Disruption" Spelled Out&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;An eye-opening article for core Nintendo fans like myself who've been losing faith in Nintendo and are frustrated with the Wii.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color: rgb(102, 102, 102);  font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;This morning I was pointed to a fascinating article that has given me new hope in Nintendo's strategy with the Wii. This article by a dude named Sean Malstrom (his great website can be found &lt;/span&gt;&lt;/span&gt;&lt;a href="http://malstrom.50webs.com/"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;here&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, loaded with other articles about the games industry) describes Nintendo's strategy of "disruption" for all of us too blind to comprehend it. Color me convinced. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I am certainly one of many Wii owners frustrated with the third-party shovelware treatment for the Wii, it's relative underpowering compared to PS3 and the Xbox 360, and even Nintendo's own focus on games like &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/wii/wiisports?q=wii%20sports"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Wii Sports&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;. Please read &lt;/span&gt;&lt;/span&gt;&lt;a href="http://malstrom.50webs.com/birdman.html"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;this article&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;.  &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;That all said, I'm sure not everyone will see eye-to-eye with Mr. Malstrom. &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;What do you think of the article?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-8103002821646842924?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/8103002821646842924/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=8103002821646842924' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/8103002821646842924'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/8103002821646842924'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/open-my-eyes.html' title='Open My Eyes'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qQtwJCzZiYo/R_OednpPoGI/AAAAAAAAADE/roujBrJCzrs/s72-c/birdman2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-9008530123023574160</id><published>2008-04-01T16:04:00.000-04:00</published><updated>2008-04-01T18:02:05.161-04:00</updated><title type='text'>Currently Playing</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qQtwJCzZiYo/R_KvnHpPoFI/AAAAAAAAAC8/M9Pt22b00Xk/s1600-h/starfox64era.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_qQtwJCzZiYo/R_KvnHpPoFI/AAAAAAAAAC8/M9Pt22b00Xk/s200/starfox64era.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5184399207658659922" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Starfox 64 (VC)&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:x-large;"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;a href="http://en.wikipedia.org/wiki/Starfox_64"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;a href="http://en.wikipedia.org/wiki/Starfox_64"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Wikipedia&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;  &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/n64/starfox64?q=star%20fox"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Metacritic&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Proof that quality design never gets old.&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color: rgb(102, 102, 102);  font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color: rgb(102, 102, 102); font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color: rgb(102, 102, 102); font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Just th&lt;/span&gt;&lt;span class="Apple-style-span"  style=" ;font-family:Georgia;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;is morning I downloaded the Virtual Console release of &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/n64/starfox64?q=star%20fox"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Starfox 64&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; after planning to do it for some time now. I'm glad I did because my brother's had our N64 at his apartment in Philly for a while now, and it's one favorite of mine that hasn't been rereleased for the Gamecube or the DS (like the &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/cube/legendofzeldacollectorsedition?q=zelda%20edition"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;N64 Zelda's&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; or &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/ds/supermario64ds?q=super%20mario%2064%20ds"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Super Mario 64&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, respectively). Therefore I haven't played the game in a while. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;The game is an arcade style shooter, so it's pretty fast-paced and short (you can finish the game in a half hour), and a great one at that. It's remarkable how well the game's aged, considering it's no&lt;/span&gt;&lt;span class="Apple-style-span"  style=" ;font-family:Georgia;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;w over ten years old. It was my first N64 game back when I got it for Christmas in '97. It's design still holds up incredibly:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;• Tight, responsive, and fluid controls. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;• Moderate to Easy Difficulty, with greater challenge when competing for high scores &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;• Abundant Variety in Levels &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;• Outstanding and memorable voice acting keeps game fresh after all these years &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;• Graphics are simple though overtaken by ambitious level design &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I really think the Virtual Console has been a disappointment so far, so be sure to pick up the classics that are available. I highly recommend Starfox 64 and &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/n64/papermario?q=paper%20mario"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Paper Mario&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; if you haven't played them before. I have many memories of replaying Starfox &lt;/span&gt;&lt;span class="Apple-style-span"  style=" ;font-family:Georgia;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;64 with my friends years after its release to earn higher scores. &lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold; "&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" font-weight: bold; font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:Georgia;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold; "&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Metal Gear Solid: The Twin Snakes (GCN)&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" font-weight: bold; font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Metal_gear_solid_twin_snakes"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Wikipedia&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;  &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/cube/metalgearsolidthetwinsnakes?q=twin%20snakes"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Metacritic&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;Definitely find a chance to play this unique MGS release on a Nintendo system.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color: rgb(102, 102, 102);  font-weight: bold;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color: rgb(102, 102, 102);  font-weight: bold;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style=" color: rgb(0, 0, 0);"&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;About two weeks ago I purchased this game for just five bucks at a pawn shop in my hometown. I originally planned to purchase &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/cube/metalgearsolidthetwinsnakes?q=twin%20snakes"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;The Twin Snakes&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; when it was set to release back in 2004, but lost interest in my Gamecube by the time it came out (A jobless kid in high school has many hobbies and only so much money!). &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;For those of you that don't know, this is a remake of the Playstation classic, &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/playstation/metalgearsolid"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Metal Gear Solid&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;. This game was a lot more fun than I expected, but it's very short: I was able to play through the entire game in three days. Not a problem, though –it's a great experience nonetheless. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;The signature stealth gameplay of Metal Gear Solid is something I've never quite experienced to this degree before. It's a lot of fun sneaking around as Solid Snake and the whole aspect of infiltrating and sabotaging a terrorist base is as satisfying an experience as you would hope. The graphics and animations are very smooth and pretty, the enemy AI is good, and the pacing of the game is as good as it gets. One problem brought up often with the Metal Gear Solid series is its long cutscenes. Typically I &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;hate&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; long cutscenes, but the story here is actually very engaging. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;The game incorporates gameplay from &lt;/span&gt;&lt;a href="http://www.metacritic.com/games/platforms/ps2/metalgearsolid2?q=metal%20gear%20solid%202"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Metal Gear Solid 2&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, some of which is welcome and some, depending on who you are, is not. I really like hiding and moving the soldier's bodies, but first person aiming has also been incorporated making the game very easy. For me it's not a problem. Bad control is an artificial way of making a game hard in the first place, and usually just makes the game bad; Metal Gear Solid was an easy game to begin with -just know it's even easier now. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;The cut-scenes can be outlandish but are well choreographed and voice-acting is top notch. Very well done. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;If you're a Nintendo fan, you probably haven't had much experience with Metal Gear Solid. I wouldn't get my hopes up for a Metal Gear game appearing on a Nintendo console anytime soon, so don't miss this great game. Make sure to use the Gamecube playing capabilities of the Wii!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-9008530123023574160?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/9008530123023574160/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=9008530123023574160' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/9008530123023574160'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/9008530123023574160'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/04/currently-playing.html' title='Currently Playing'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qQtwJCzZiYo/R_KvnHpPoFI/AAAAAAAAAC8/M9Pt22b00Xk/s72-c/starfox64era.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-3230643277604994118</id><published>2008-03-31T10:41:00.000-04:00</published><updated>2008-03-31T10:56:46.454-04:00</updated><title type='text'>Wii Shortage</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qQtwJCzZiYo/R_D7eXpPoBI/AAAAAAAAACc/3sOut5_dSro/s1600-h/weak_dollar_rev.03.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_qQtwJCzZiYo/R_D7eXpPoBI/AAAAAAAAACc/3sOut5_dSro/s200/weak_dollar_rev.03.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5183919670265094162" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Analyst Blames Current Wii Shortage on Weak Dollar&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: rgb(51, 51, 51);"&gt;Article at Dailytech quotes one analyst saying that excess Wii's are probably being sent to Europe, hoping to offset shortages there in time for a stronger dollar. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(51, 51, 51); font-family: 'trebuchet ms'; font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://www.dailytech.com/Weak+Dollar+Blamed+for+Poor+Wii+Availability+in+US/article11298.htm"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Here's&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; the article. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Recap:&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; During the holidays, Nintendo was accused of creating artificial shortages of the Wii to generate hype. I didn't really buy into it, and Nintendo had a good explanation: &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;The Wii does not follow typical industry trends because of its wide appeal. Many people who previously played games very casually or not at all are buying Wiis (probably just for Wii Sports). Whereas the summer is normally a slow period for games among the core gaming community, and the holidays especially strong, the Wii sold consistently throughout the year. Nintendo claimed they usually start stockpiling systems and games during September to prepare for the holiday rush, and they failed in doing that last year because of unprecedented demand.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;However this story is more plausible. &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;What do you think?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-3230643277604994118?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/3230643277604994118/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=3230643277604994118' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/3230643277604994118'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/3230643277604994118'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/03/wii-shortage.html' title='Wii Shortage'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qQtwJCzZiYo/R_D7eXpPoBI/AAAAAAAAACc/3sOut5_dSro/s72-c/weak_dollar_rev.03.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-1164882427209633880</id><published>2008-03-25T15:24:00.000-04:00</published><updated>2008-03-25T21:53:17.037-04:00</updated><title type='text'>Get a load:</title><content type='html'>&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 0);"&gt;&lt;span class="Apple-style-span"  style="font-size:x-large;"&gt;RPG Genre: Inherently Flawed?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;Do the basic components of an RPG render it a design cop-out? Is the notion of role-playing in an already fictional world redundant? Do RPG soap opera/cliff-hanging storylines and the promise of leveling up create an addictive experience out of shallow and always repetitive gameplay? I say YES!!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;       &lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;          When I was younger I got into an argument with my older brother while trying to explain different video game genres. The problem was the concept of a role-playing game. Colin tried to say that I was being stupid, that all games were RPG's because you play as a character; in other words, when you play any game you're role playing. Looking at it Colin's way, a Super Mario game would be the same as any Final Fantasy game. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt; &lt;/span&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Obviously that's wrong because the RPG is a well-defined genre with common basic elements such as stats, overworlds, battle scenes, a plethora of items and characters, parties, magic abilities, long involved storylines, blah blah blah. We know what that's all about. But Colin is also right, because video games really &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;are&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt; all RPG's. The RPG genre is simply redundant, and that's not it's only problem. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="  white-space: pre;font-family:'trebuchet ms';font-size:13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;My sister's boyfriend and one of my best friends, Luke, is a huge fan of Dungeons and Dragons: the mother of role playing games. Every time they're home from school, Luke and some of my other friends get together in a small building adjacent to his house and act out their various characters and storylines. The need for Dungeons and Dragons in the real world is just that: the fact that this &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;is&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt; the real world, and they must create their fictional one. In order to make sure everything makes sense and stays as believable as possible, they keep track of your typical RPG stats like experience points, and I can assume they have such things as hit points, and limited stats of various powers as well (I do not play D&amp;amp;D). This all makes sense, like I said, because it is make-believe, and in order for it all to make sense these stats must exist. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="  white-space: pre;font-family:'trebuchet ms';font-size:13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;But what about video games? Why use these devices in a video game when the world has actually been created for you? Why can't we expect more immersion out of our video games than a storybook/board game played out on our tv? &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="  white-space: pre;font-family:'trebuchet ms';font-size:13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;I'm a huge fan of The Legend of Zelda, which is usually classified as an "action adventure rpg". Action is a key word because it changes it all drastically. My criticism here is not leveled at any type of "action" video game; it's the action games that have it right. Zelda is very much an rpg in several ways; it has the basic components:&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;stats:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;  &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;HP: Your heart containers&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;  &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;FP/PP/etc: Magic meter&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;  &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;Experience: Aha! The person playing becomes experienced themselves as they become used to the very deep gameplay of a Zelda game, but beyond that experience is built through the learning of new techniques and more powerful weapons. You do not gain experience points, but are awarded with improved "stats" for your accomplishments and progression; why do we even need the experience points, then?&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;overworld:&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;  &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;Hyrule Field, for the most part, though it extends typically into Death Mountain and various other locales.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;Party:&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;  &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;Link alone.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Why can a Zelda game acquire the "action" moniker and bypass the convoluted statistical mess that plagues other rpg's? The "action" subgenre should be recognized as a true feat in the field of video games.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;So what's my problem with stats and overworlds anyway? RPG's depend a lot on story, too much if I do say so, and stats and rpg overworlds completely destroy any suspension of disbelief. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style=" ;font-family:'trebuchet ms';font-size:13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;First of all, stats: why do I need experience points and an ever-increasing amount of hit points to tell me my training has paid off and my character is more powerful? This is never believable in a video game. I just read a thread on Gamespot's forums the other day about what video game characters are overpowered. The typical answer was "almost any rpg protagonist". In a typical rpg, your character no matter how small or humble can grow to be ubelievably powerful, almost inexplicably save for their steady acquisition of stats, hit points, and experience.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Second, the overworld: rpg overworlds, ugh! Am I the only one who ever thinks this? RPG over worlds are typically an uninteractive map that you can move your character around and bump into enemies. Once you bump into an enemy, it cuts to an entirely new screen and you realize, "hey! that wasn't what the overworld actually looked like! It's much bigger than that!"&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;And then there's actual battling: turn based rpg's are the worst for this. Instead of mapping all attacks to buttons or combos that you can pull off in real time, everything in rpg's are usually relegated to menus. In an action game, the overworld is the overworld as is: what you see is what you get, in battle: what you see is what you get, stats: what you see is what you get. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The biggest problem with rpg's is this failure to suspend disbelief and the redundancy of stats in a fictional created world. What you see is never what you get.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;The gameplay is repetitive and shallow compared to action, real time games. Game length is artificially dragged out by the need to level up. Usually the main draw is to find out more of the excessive amount of storyline, basically "We'll tell you this story, but you must work for it". And friends: that work is not fun.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="  font-style: italic;font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;I'm sure some of you have played more RPG's than I have. Do you agree with this? Where have I gone horribly wrong, or are rpg's truly just a bad drug? &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-1164882427209633880?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/1164882427209633880/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=1164882427209633880' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/1164882427209633880'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/1164882427209633880'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/03/rpg-genre-inherently-flawed.html' title='Get a load:'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-88081544199726608</id><published>2008-03-19T12:41:00.000-04:00</published><updated>2008-03-19T13:04:14.760-04:00</updated><title type='text'>Good News for WiiWare</title><content type='html'>&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt;Nintendo Entices Small Developers With Affordable And Easy to Use WiiWare SDK's After Fallout With Microsoft.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" font-weight: bold;font-size:18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;For those unfamiliar with it, WiiWare is Nintendo's soon-to-be-released service for downloadable content (games, mostly) for the Wii. Today IGN reports that Nintendo is preying on demoralized XBLA (Xbox Live Arcade, a similar service for the Xbox from Microsoft) developers to bolster WiiWare's library. According to IGN, &lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102);"&gt;"Microsoft recently cut the royalty rate it pays developers in half, from 70 percent to 35 percent for games that earn less than $4 million. As a trade off, Microsoft is now handling some of the localization and worldwide rating work, but game makers are apparently still angry."&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color: rgb(102, 102, 102); font-family:'trebuchet ms';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'trebuchet ms';"&gt;The IGN article explains that Nintendo's software development kits are easy to use, as well as up to four times cheaper than the ones for Microsoft's service. Read the whole thing &lt;a href="http://wii.ign.com/articles/860/860445p1.html"&gt;here&lt;/a&gt;.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;A Side:&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style="font-family:'trebuchet ms';"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;I read that Nintendo is promoting (to developers) the fact it will not be pushing retro titles with WiiWare. Well, &lt;span class="Apple-style-span" style="font-style: italic;"&gt;duh&lt;/span&gt;. This makes sense because WiiWare's meant to help out smaller, newer developers, –but it's misleading, isn't it? WiiWare is a companion service to the Virtual Console, which we all know is a service for nothing &lt;span class="Apple-style-span" style="font-weight: bold;"&gt;but&lt;/span&gt; retro titles. They're the same thing, just separated by this very important distinction; users spending money on WiiWare titles will not see it as too much different from downloading the old games from Virtual console, correct? So how can Nintendo say they don't have an emphasis on retro titles?&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-88081544199726608?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/88081544199726608/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=88081544199726608' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/88081544199726608'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/88081544199726608'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/03/good-news-for-wiiware.html' title='Good News for WiiWare'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-3615687042613149219</id><published>2008-03-13T11:04:00.000-04:00</published><updated>2008-03-13T11:34:54.144-04:00</updated><title type='text'>Super Smash Bros. Brawl Impressions</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qQtwJCzZiYo/R9lDLNi84tI/AAAAAAAAAB0/6MZ7p2kZSSw/s1600-h/51wBaMttVuL._SS400_.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_qQtwJCzZiYo/R9lDLNi84tI/AAAAAAAAAB0/6MZ7p2kZSSw/s200/51wBaMttVuL._SS400_.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5177243106532975314" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Super Smash Bros. Brawl is the third title in Nintendo's long running and popular Super Smash Bros. series of party fighting games. Super Smash Bros. pits Nintendo's famous mascots and characters against each other in a very unique and hilarious take on the fighting genre.&lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I arrived somewhat late to the midnight launch of SSBB this past Saturday night/Sunday morning, and was surprised to see how many copies the local Gamestop still had of the game. It seems that retailers are expecting the game to do very well. Anyway, the game:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;The first thing I noticed about the game when I put it in Sunday morning was how tiny characters appear on the screen. As all you SSB fans know, the camera zooms and pans in&amp;amp;out/across the stage constantly in order conserve space, yet at the same make sure everyone and all items can be seen at the same time. But the stages are grander and busier than ever now, and if you have an old television, or one that's just small, you will be hurting. In general, the game was not made to be played on a small television (I had trouble just reading some of the menus). &lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;However, this was just on the television in my room –which is old &lt;span class="Apple-style-span" style="font-style: italic;"&gt;and&lt;/span&gt; small. Though of course, Super Smash Bros. Brawl is beyond all else a multiplayer game, and the next day the Wii was moved back to the family room. The past several nights have seen some crazy brawling with many of my friends, including some who are new to the series. &lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;All of your favorite characters from Melee are back, except for these four: Dr. Mario, Pichu, Mewtwo, and Roy. In their place we have fourteen new characters, a couple of which I still haven't unlocked. &lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;One thing I immediately noticed are that the game's controls are much tighter, unlike the looser and fancy free feeling of Melee, and the pacing in fights is therefore a tad slower. This isn't to say the game is less frantic, because it's not; this is still typical smash bros. in the frantic department. I can't decide if the tighter controls work out better or worse. Reason I say that is because I use Ganondorf mainly, and he was a very slow character in Melee. Now he's much slower than &lt;span class="Apple-style-span" style="font-style: italic;"&gt;that&lt;/span&gt;! So all of a sudden I went from being the best player among my friends to more average. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;But because of this, some of my friends seem to perform better. Melee's controls were so sensitive that light and fast characters were difficult to handle at times. The tighter controls in Brawl seem to have balanced the game out considerably. Also, I used to be able to get away with mostly using Ganon's basic attacks, and now I find myself having to utilize all of his abilities. Once I get used to it, I can say what I'm already thinking: Brawl's controls are much closer to perfect and better balanced than Melee, even if it puts me at a slight disadvantage with Ganondorf. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;More comments on Brawl tomorrow.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-3615687042613149219?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/3615687042613149219/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=3615687042613149219' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/3615687042613149219'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/3615687042613149219'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/03/super-smash-bros-brawl-impressions.html' title='Super Smash Bros. Brawl Impressions'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qQtwJCzZiYo/R9lDLNi84tI/AAAAAAAAAB0/6MZ7p2kZSSw/s72-c/51wBaMttVuL._SS400_.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-522915536600704813.post-9113499540729838388</id><published>2008-03-13T10:49:00.000-04:00</published><updated>2008-03-13T11:02:56.663-04:00</updated><title type='text'>Welcome to Wii Potential</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_qQtwJCzZiYo/R9lCF9i84sI/AAAAAAAAABs/oDAUnK45DYY/s1600-h/wii_console.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://bp2.blogger.com/_qQtwJCzZiYo/R9lCF9i84sI/AAAAAAAAABs/oDAUnK45DYY/s200/wii_console.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5177241916827034306" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_qQtwJCzZiYo/R8QjsJhUQXI/AAAAAAAAABU/EBVq3Jgp23c/s1600-h/Nintendo+DS+Lite+-+Onyx+Black.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;" src="http://bp2.blogger.com/_qQtwJCzZiYo/R8QjsJhUQXI/AAAAAAAAABU/EBVq3Jgp23c/s200/Nintendo+DS+Lite+-+Onyx+Black.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5171297513505046898" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;I'm starting this blog as an assignment for a mass communications course. Video games are one of my obsessions and I also happen to be a Nintendo fan, so this blog will focus on that area of my life. I'll be commenting on the latest news concerning Nintendo's two systems, the Wii and DS, in addition to writing essays and reviewing games.&lt;br /&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;Video games still carry a strong stigma in our society as juvenile, mentally corrosive, or simply a waste of time, so I believe it's important that there be as many sources of discussion as possible for the world of interactive entertainment. That way we can all help communicate a better understanding of what games are and why they need to be appreciated. This blog in particular will look at the Nintendo DS and Wii, which both remain the best-selling current generation video game platforms (among the PSP, PS3, and Xbox 360).  &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;The Nintendo DS is an incredible system, one of the best reasons to start playing games if you haven't done so yet. As the latest in Nintendo's long legacy of successful handhelds (succeeding the Game Boy line), this device offers an enormous value out of the box thanks to a design leaps ahead of its predecessors: &lt;/span&gt;&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;• The most wide-ranging game library in terms of demographics and gaming preferences.  &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;• As of the DS lite, an ultra bright backlit screen that doesn't affect battery performance. &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;• The innovative touch screen, dual-screen design providing a simple but deep and accessible gameplay experience.  &lt;/span&gt;&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;There are many reasons to own a DS, and for those of you who are interested I'll do my best to keep you updated on DS news and recommend games. &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The Wii is a system everyone has heard of, even outside of the regular game-playing crowd. This is mostly due to the publicity of the system stemming from its appeal to nongamers and its innovative remote/motion-sensitive controller. While the Wii is enjoying much success currently, I foresee it facing an uphill battle in coming years as the novelty of motion sensing gives way to a more realistic perspective of what the system actually offers and what it can do.  &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;While the Wii currently houses the greatest game of this generation, Super Mario Galaxy, and one of the most popular, Super Smash Bros. Brawl, it's library is limited and filled with mediocre titles. The Wii also suffers from being underpowered, poor online gaming implementation so far, and limited onboard storage space –among other things.  &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Even so, the Wii remains the only place to find Nintendo games (on a console), and that is reason enough to own one. &lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/522915536600704813-9113499540729838388?l=wiipote.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wiipote.blogspot.com/feeds/9113499540729838388/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=522915536600704813&amp;postID=9113499540729838388' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/9113499540729838388'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/522915536600704813/posts/default/9113499540729838388'/><link rel='alternate' type='text/html' href='http://wiipote.blogspot.com/2008/03/welcome-to-wii-potential.html' title='Welcome to Wii Potential'/><author><name>Jesse</name><uri>http://www.blogger.com/profile/13407889102109143091</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp2.blogger.com/_qQtwJCzZiYo/R_uLBnpPoLI/AAAAAAAAADo/wOFpRCb27C8/S220/yatitz.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_qQtwJCzZiYo/R9lCF9i84sI/AAAAAAAAABs/oDAUnK45DYY/s72-c/wii_console.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
